Created for Players, Not Cheaters
The Secret Elite Players Don't Want You to Know About!
May the Best Handwriting—Win?
TileCounter can’t ‘peer into the bag’ nor does it have the capacity to look over your opponent’s shoulder—
The Tile Counter's Inside Info? Grade School Math.
Whether you're tracking mentally, with paper/pencil or using TileCounter, knowing more, winning more, is a matter of doing the math.
Tiles played + the 7 tiles in your rack (-) total available = tiles unseen
Early in the game, doing the math isn't very useful because what can be known is largely what is 'unknown.'
In the mid-game, tracking tiles begins to pay off by helping the player understand whether the tiles left in the bag is 'vowel heavy' or 'consonant heavy', how many of any particular letter is left, what 'hot' letters are still out and maybe in your opponent's rack and so on.
As the game nears its end, it becomes more and more strategically relevent to understand what remains 'unseen': can you run HUH underneath a TW row because you know you're opponent has no vowels other than an 'I' and all the blanks and 'S's are gone? Should you save the last O because one of the three tiles 'still out there' is a 'J''?
The permutations of an end game can be complex, and not knowing the state of unseen tiles makes strategic play impossible.
That's why tile-tracking is a non-negotiable pre-requisite to any competitive players arsenal of strategic tactics. Once you know the math, do you really think it can be against the rules to ignore it?